Day Eleven: Faults, Flaws and Bad Habits (Part One of Six)

This post is part of a series "20 Days of... WoW Blogging Challenge", a blogging challenge suggested by Saga at Spellbound. She proposes twenty questions to be answered in twenty days and I, foolishly, have decided to take up this most daunting task because clearly my schedule is not full enough.


Well, for starters the fact that I am writing this post at work while I am supposed to be being productive is one obviously bad habit.

This day of the challenge is one that I’m not really looking forward to writing. I mean, who really ever likes to take a good, hard, honest look at their own flaws and bad habits? Personally, I like to shove them into a dark hole with a thousand, rabid murlocs and pretend that they don’t exist. Denial is a very comfortable place to live as long as you keep the lighting levels low.

Interestingly, Kurn wrote up her Day Eleven post and as I read it, I realized I could just cut and paste it here and it would have been remarkably accurate. We share, it seems, a lot of the same issues.

Procrastination: I’m an absolute expert at leaving things until the last possible moment. And it really doesn’t matter what the task is or whether I am excited to do it or not – things with me get done just before they need to be done and not before. It’s a major flaw with me (and it drives my wife bonkers).

Follow Through: Quite often I will start a project with high, professional level expectations and then not follow it through to its end. Things will start brilliantly and then slowly begin to fizzle, until I eventually give up and move on to something else. This blog is a lovely counter-example, but I can think of a dozen others; the most egregious of which is my attempt to teach myself guitar (I haven’t picked up the instrument for 6 months or so after spending a couple hundred bucks on the guitar and Guitar for Dummies).

Lack of Focus: The skanky twin sister of the previous flaw, I am quite often distracted from a project with the shiny allure of a new, different project. Of all of my flaws this one… ooo, hey… I wonder what twitter is saying right now

What? Oh, right.  Umm, of all my flaws this one bothers me the most. I want to be an expert at everything, but since I can’t focus on anything for long enough, it’s impossible to master the things that I am trying to learn.

Lazy: I had a huge, long write up on this planned, but meh, seems like too much work. I think I’ll go have a nap.

Regarding the game, I have many bad habits as well.

Cooldowns: I am terrible at using my cooldowns. There are a large number of fights that I have forgotten to use any cooldown at all. I’m making a concerted effort to get much better at this, and during our kill of Cho’gall last week I managed to be very good at using all of my tools at the appropriate time, but overall I suck at using them. I’m worse with my Priest, too.

Interface: If I were to look at my game, the one thing that could stand improvement is my interface. As of right now I have a usable UI, but it’s hardly optimal. Grid is probably doing too much, my Stuf Unit Frames are probably doing too little, I’m not even sure why I have Omen installed since it’s in a location I never look at, and DBM spews stuff all over my screen like a hung-over sorority chick.

I’m not a fan of having a million different add-ons installed, but I think that I need to do a bit more optimizing.

Fear: Even now, after having raided and instanced as much as I have and having played this game for almost three years, I am still intimidated by this game at times. For instance, I don’t know the classic dungeons very well, and so quite often I’ll worry about whether or not I’m ready for them. I am proved wrong every time that I end up doing one, but the fear that I don’t know enough – not ready – can be paralyzing.

Geez, that’s enough for now.  It’s getting uncomfortably bright in here and the murlocs are getting restless.

Tune in next time for Part Two of my Flaws: Glaring Sexual Deficiencies.*

* Note, this will not actually ever be published. It’s trapped in the dark with the murlocs forever.

No comments:

Post a Comment