Showing posts with label gear QQ. Show all posts
Showing posts with label gear QQ. Show all posts

27.7.13

The Mocking Smirk of the Loot Gods

"What's your luckydo?" - Every Grummle ever

There are some days when I just have to shake my head and smile at the weird way that things work out.

The thing about random loot drops is, obviously, that they are random and impossible to predict. You might go for weeks without getting drop, or get three great pieces in a row. Call it RNG Hell, the Loot Gods, Bad Luck or whatever, but blame random chance for that one item of gear that you've been unable to upgrade.

That's where I was last night. My gear was looking pretty good; 522 or better on every single item except for Boots (502 Raid Finder, so at least current tier) and my Shoulders.

The shoulders were embarrassing: [White Tiger Mantle], my LFR shoulders from last Tier that stubbornly refused to upgrade themselves. Weekly LFR runs of Iron Qon and Primordius and almost daily Heroic Scenario runs in the hopes that I would beat the miniscule odds and get a 516 drop with stats that weren't entirely useless.

Nothing. The Loot Gods were displeased, apparently.

I had given up hope completely of ever getting a drop. I was convinced that the drops didn't exist (much like the Shield from Tortos and the Twins, but that's another ranty, Gear QQ post). So I resigned myself to grinding towards Exalted with the Shado-Pan Assault and just buying a set.

And last night, right after Ji-Kun fell over dead into her own green slime, this popped up:


Finally! I was so excited. I wanted to teleport out immediately and buy them, but my raid leader told me to have some damned patience and wait until the end of the raid.

The Loot Gods are bastards, though. After more than two months of waiting and hoping and begging, once I was Exalted and could just buy the damned things and get the suffering over with, what did Primordius drop? Yup: [Spaulders of Primordial Growth].

My raid team all laughed and told me that at least I hadn't spent the money on the reputation gear and would I please finally shut the hell up about shoulders, already?

Now, you're probably saying, "So what?" This sort of thing happens to us all at one point or another. Random is random, after all.

But the Loot Gods have a real flair for the ironic. Guess what Iron Qon dropped? Yup! [Shoulders of the Crackling Conquerer].

I didn't even bother to roll on them. Yes, they're my best in slot and I would absolutely love to have them...

But three sets of shoulders in one night is just too much for any Paladin.

26.4.13

The Long Road Back

In Which the

DWARVEN BATTLE MEDIC

Attempts to Reconcile

CERTAIN LAMENTABLE EVENTS 

and Makes a 

FATEFUL DECISION.






For reasons that I cannot quite understand, this expansion hasn't really caught my imagination. Don't get me wrong, there are a lot of really great things about this expansion; I'm really impressed with the levelling experience, for example, and the visuals are spectacular—probably the best that WoW has ever done. Mists of Pandaria has humour, great stories and a lot of things to do. But it just hasn't captured me: I like Pandaria, but I'm not really excited about Pandaria. And I don't know why.

Actually, I think I can make a guess. I think it has something to do with the fact that I have no goal to achieve this expansion.

Once I hit 90 I simply felt lost. Run a few heroics, get some decent gear, start running LFR. Once that was done, then what? Dailies? To what end? What is the point of gearing up a character if not to raid? It becomes rather like a girl dressing up in her best ballgown, twirling in front of her mirror night after night because she knows she's never going to get the chance to go to the dance.

At the risk of beating the same old dead horse and paraphrasing real-life Forsaken zombie James Carville, "IT'S THE RAIDING, STUPID".

Since January when some tumultuous real-life changes hit the Battle Medic household, I have essentially been taking a sabbatical from my Paladin. I've spent very little time playing WoW since then, and the vast majority of it has been on various different Alts on various different servers. Alt levelling, low level PVP, dipping my foot in the dark side of Horde levelling. Basically anything other than logging onto my main.


THE LOW POINT

So imagine my surprise when I finally do log in only to discover that my guild has transferred servers. And they went Horde as well. Double whammy.

It was a surprise, to say the least. The letter that is automatically sent from Blizzard is a terse slap in the face as far as notifications go. In fairness to the guild, I wasn't around so it's certainly not their fault that I didn't know—the website had plenty of info and I'm sure it was discussed at length in Mumble. So I don't blame them and wish them all the best on Mal'Ganis as damned, dirty Hordies.

But it did leave me feeling rather abandoned and alone. And it got me wondering whether or not I still enjoy this game enough to be paying my fifteen bucks a month for the privilege.

Blues just ain't gonna cut it anymore.
As it turns out, fuck yeah! I do.

Time to get back to work and start gearing in preparation for raiding. I'm way behind and I've got a long way to go, but damn, I'm looking forward to the challenge. I've just joined up with a new guild that has a late-night raid team that should work around the Dwarfling's schedule, and importantly, seem like fun people to be around. A fresh start, so to speak.

Look for more from Battle Medic in the very near future. I'm certain I'm going to have a lot to talk about.


6.2.12

On Flexibility, Emotional Attachment and Mister Spock. With Ice Cream!


"Thus, flexibility, as displayed by water, is a sign of life. Rigidity, its opposite, is an indicator of death." - Anthony Lawlor, A Home For The Soul
Those of you who follow this blog closely and spend just a little too much time obsessing over it (and you know who you are) may have noticed that there has been a distinct lack of Paladin related posts around here recently. In fact, looking back at my archives the last post that talked about Paladins specifically was way back in July.

There is a good reason for this: I'm not raiding with my Paladin any longer.


A DISCLAIMER

You know, I started this post with the best of intentions: A short, to-the-point post about what I've been up to in WoW and why I'm not posting about or playing my Paladin. Half-way through it turned into something completely different. I guess you and I will both find out what the hell I'm talking about when we get to the end because I have no idea where this is going any more than you do. Maybe there will be Ice Cream and Whisky. Goodness, that would be nice, wouldn't it?


SHAMAN: The new Battle Medic? At least this one's actually a Dwarf.

With Dragon Soul on the PTR, I was approached by our Guild Master who asked me a question that took me by surprise: Would I be willing to switch my raiding main in order to help with raid healing? It turns out that our guild is so full of main-spec Holy Paladins that it is a little bit like a large, overfilled doughnut—taking a bite of which will get Holy Paladin goop all over your shirt. And that shit is hard to get out.

In the interests of trying to avoid a 10-man raid with three Holy Paladin healers—which would strain just about anybody's tolerance for egocentrics in a raid, I imagine—I switched my Raiding Main to my (then) newly 85 Restoration Shaman.

My GM's reasoning was pretty straightforward: Dragon Soul looked to be a very raid healing intensive series of fights and even with the strength of the 4.3 Holy Radiance changes it seemed as if our normal Paladin/Paladin/Priest setup wouldn't be ideal. This was made especially clear when we found that some of the fights would require only two healers, and neither Paladin had a DPS off-spec. My Shaman provided my GM with a different option.

So, the week before Dragon Soul opened I was running through Firelands, healing on my Shaman. I admit, it felt odd at first. Even though I had levelled her completely through dungeons I was woefully unprepared to take her on a raid. My understanding of the subtleties of the class were at a very basic level, my UI was not set up properly and her gear was, shall we say, eclectic; an odd mix of items cobbled together from every possible source and not powerful enough to even qualify her for the new Looking For Raid feature.

She's nicely geared now, although there are still some problem spots due to some very bad loot luck in Dragon Soul. I'm not sure why, but in our raids the only Tier Token that ever drops is Vanquisher tokens—we literally had a new Death Knight alt get his 4 piece in a single night, and the only reason he got each token was because all the other Vanquisher eligible players already had theirs. Meanwhile, I, along with a lot of other people in my raid group, are organizing strange voodoo rituals to influence the gods to drop something—anything that we can use. Now, I know that no one really cares about other people's loot problems, but that night made me want to roll a Druid just so I could actually get a drop.


THE SPOCK PRINCIPLE: The Needs of the Many, blah blah blah

Imagine, if you will, a dwarf lying on a brown leather couch, a worried expression showing through his beard and his armour poking holes in the leather and setting it smouldering because the shoulder piece is on fire, which for some inexplicable reason is perfectly normal. Next to him, seated at a comfortable armchair is a bald man with a white goatee neatly trimmed into a point and a notepad on his lap. He leans over towards the dwarf, and in a thick German accent asks, "Und how doez ziz make you feel?"

A long time ago I wrote an article entitled What Makes a Main?, in which it I talked about the emotional connection to a character as the fundamental element that determines which character would be a person's "Main Character". While that criteria certainly wouldn't apply to everyone (there are people who change their mains constantly due to many different factors, for instance), but it is absolutely true of me. My Holy Paladin is my main because I am emotionally invested in him, both in terms of character as well as the play-style and mythos of the Paladin. My Paladin just feels right.

So when Mylindara asked me to switch for the good of the raid, I felt a little conflicted. From a dispassionate point of view he made a lot of sense because even while temporarily undergeared, my Shaman brought something to the raid that we were lacking. Emotionally, however, my main is still my Paladin, and is the character that I am most interested in playing and progressing. Not only that, but I enjoy healing on the Paladin more than the Shaman.

So the real question that I, or anyone in a similar situation must ask themselves is: When does the needs of the group trump the desires of the individual? Should we always be selfless in order to help the group, or is it alright to say "No" so we can play the game the way we want to? Do the needs of the many outweigh the needs of the one when the ultimate goal of the game is individual entertainment? What would Spock do?


FLEXIBILITY: When is it okay to take one for the team?

I think the answer greatly depends on what type of player a person is. I believe that there are two extremes to this question where the answer is obvious and unchanging, and then there is a vast grey area in between where a large percentage of the player base sits.

The Activity-Centric people amongst us will look at this question as absurd because min-maxing every aspect of an encounter is fundamental to their play-style. Changing their character to bring that one extra buff or cooldown to the raid in order to gain any advantage—regardless of how small—is far more important than the attachment to a certain character or class. For them the emotional need is to progress at a personal level, and which character they do it on is only a secondary consideration; a tool used to achieve the desired end.

"Please don't shoot me"
The other extreme is the Character-Centric people. These folks form an incredibly strong emotional attachment to their characters, and asking them to switch their Main Character—or even to change their character's hair-style—is like asking them to shoot a puppy. It'll break their heart and the aftermath will be very messy to clean up. Not to mention that I like puppies, and well, shooting them is just wrong. I mean, look at those eyes.

The vast majority of us, I think, fall somewhere in the middle. I have always considered myself more of the activity-centric type, but again, if I am to be truly honest with all of you, I tend to let myself get attached to my characters quite a bit and was a little bit annoyed when I was asked to not bring my preferred character to the main raids. There is a constant battle raging between the two sides when I'm making the decisions as to what to play.

In the end I made the change and the raid team is the better for it, I think. We have a good core of raiding healers now, with a lot more flexibility than we would have had otherwise. I may not be playing the character I would like, but the decision was right because the activity, in this case, was more important than my personal need to play the character.

And I suppose that's the fundamental answer to the question of when it's okay to make a personal sacrifice for the team, and the answer is a lot more simple than the length of this post would suggest. Simply put, if the goal is more important than which character accomplishes it, make the change and be happy about it.

Now, as I'm writing this I'm thinking to myself, "Damn, you've really outdone yourself in stating the blindingly obvious. Should we do a section talking about the different ways water is wet? Way to spend 1400 words talking drivel, dumbass".

It is a pretty straight-forward concept, but I think that everyone is going to approach it differently and everyone is going to have a different reaction to being asked to change the way they like to play the game. It all depends on the balance between the activity and the character within a person.

For me, the activity of seeing our raid progress smoothly won the day over my own desires to play the Paladin. So for now at least, the Battle Medic is a Shaman.

Have you ever been asked to play a class or role that you didn't prefer so your group could move forward? How would you react? What sort of balance to you have?


OH MY GAWD, WHAT WAS THE POINT OF THIS POST AGAIN?

Oh yes, Ice Cream and Whisky. Excellent.

There ya go. Ice Cream and Whisky all in one.
It doesn't get much better than that.

25.1.12

Scribblings of the Clueless Noob

"There are old heads in the world who cannot help me by their example or advice to live worthily and satisfactorily to myself; but I believe that it is in my power to elevate myself this very hour above the common level of my life." - Henry David Thoreau
Earlier this month I wrote a rather long essay on the feelings of burn-out that I've been dealing with lately in which I offered ten different things to do to combat them. For those of you with the fortitude to actually read through all 3300 words, I congratulate you; that post was a monster.

Like many people, I don't always follow my own advice. As I was writing that post and thinking about the different things I could do to clear my head and find a happy place with WoW again, I realized that at the time I wasn't really doing any of them. Oh sure, I was playing a different game and taking a bit of a break—which was what the post was all about, after all—but the other things I talked about were merely theoretical. So I figured that I should put a few of those ideas into practice and see what happened.


SCRIBBLING ON THE CAVE WALL

I'm not sure anyone has noticed but I have been on a bit of a posting renaissance lately. This post marks the fourth post in January, two more than I managed in the whole of October, and I still have two more posts that I would like to get done this month. It seems as if my brain has a WoW infection and has been using my fingers to vomit all over my blog. Gross.

I started out this year with the idea of getting Battle Medic back to where I'd like it to be by posting smaller posts more frequently. Ideally I'd like to get back to doing about ten to twelve posts per month, so the frequency is better but still not where I would like it. The length, on the other hand, I've failed utterly and completely. So far in 2012 (not including this post), I have written over 5700 words and seem completely incapable of keeping a post under 1000. I guess we'll see how this one turns out, although with the amount of things that seems to get added in as I go I'm not hopeful—I'm already at 400!

Either way, writing about WoW is a wonderfully self-sustaining process.  I've got more to write about WoW because I've been writing about WoW, which in turn makes me more interested in WoW and makes it easier to write about WoW. It's a positive feedback loop that has done wonders in making me feel better.


LOOK AT ME! I'M THE CLUELESS NOOB AT THE BOTTOM OF THE DPS CHART

Virtually every second of my WoW experience at maximum level has been spent healing. My first max-level character was a healing priest, the main that I ended Wrath with was my Holy Paladin and now, as Cataclysm draws to a close I've added a Resto Shaman to the mix as well. I love healing, and I have no plans to stop doing it any time soon, but in retrospect, my entire WoW career has been extraordinarily one-dimensional.

Oh sure, I've fooled around with other roles. I even managed to get my warrior tank into a couple of raids back in Wrath—an experiment that ended rather badly, I might add. Retribution, likewise, was used for levelling and then discarded upon reaching level 85. My Paladin has been unable to kill anything efficiently by himself ever since. I am the guy that always hears, "Oh, Fannon's on so we've got a healer" when he logs into Mumble. Simply put, healing has been the absolute focus of my attention for a long time now. And even as experienced as I am I still find it challenging and realized there is a lot for me to learn and improve upon.

However, doing the same thing for two years can get a bit monotonous. Imagine eating the same sandwich for lunch everyday for two years; I don't think you'd end up looking forward to the noon hour if that same damned ham on pumpernickel with yellow mustard was the only option. I think at least some of the reason that I was feeling burnt-out in the first place was because every time I was in a group setting I was doing the same thing that I always did.

And so I decided to do something completely different—for me, at least. I dusted off my badly geared, poorly understood Enhancement off-spec on my Shaman and took it for a spin in some dungeons and the raid finder.

Oh my, what a different world. As a healer, I have the luxury to say away from the boss where it's relatively quiet and I can play undisturbed. Not possible in melee range. It's wonderfully chaotic; at times the sheer amount of spell effects that are going off completely obscure both the mob I'm hitting and my character.  It feels odd trusting the health of the party to someone else, and I get damned nervous when my health dips. But then I realize that I'm only DPS, so I'm expendable, which makes me giggle to myself and want to hit the boss even harder.

I suck at it though. Yes, I am that noob at the bottom of the DPS meters in that heroic you're doing. Yes, I am in your dungeon group wearing that gear, horrible as it is. You'd better believe that I'm the one standing in fire or accidentally pulling mobs or doing any one of a hundred things that would make me pull my hair out if I were healing me. Yup, that's me.

And yes, I'm laughing the whole time I'm doing it. Sorry.

But I'm really enjoying whacking things with my giant beer steins. I'm enjoying the new challenge and the new responsibilities (or lack thereof) that come with dealing damage. It's given me something completely different to look forward to when I log into the game.

I'm still raiding as a healer, and it will always be my first, passionate love. But, if I can encourage infidelity to the game itself, why not cheat on my preferred role, too?

After all, unlike real life, in the gaming world, monogamy isn't good for the soul.

This post weighs in at 1029 words (not including the opening quote or this postscript). Close enough to call this one a win for brevity.

13.7.11

Elusive Purple Wrist Candy

It's no secret to anyone of the Holy Paladin persuasion that bracers were a huge problem in Tier 11. Only 4 sets of PVE Intellect Plate bracers were available when Cataclysm first launched: two heroic level 346 bracers, a set that dropped from Cho'gall and finally a heroic-only set that dropped from Sinestra. None of these were terribly common drops, and throughout the entirety of Tier 11 not a single one dropped for me.

Not one.

Early on I had picked up the blue PVP bracers as a stop-gap. Even with the utterly useless Resilience, the Intellect upgrade was more than enough reason to choose them over the iLvl 333 Bracers of Umbral Mending that I was sporting since regular Grim Batol. They were not ideal, but I figured that they would do until something else dropped.

I wore them for six months.

And it's not like I didn't have opportunities to get them, either. I ran Grim Batol until my eyes were bleeding since the Dungeon Finder had a particularly evil habit of choosing no other dungeon for me. The bracers never dropped. Cho'gall didn't drop his either, but since I only ever got him down two or three times it's not nearly as surprising.

Fast-forward to Patch 4.1 and the Zandalari Troll instances and we see two new dungeons, dropping iLvl 353 gear that was designed to fill in the gaps between normal Heroic gear and normal-mode Raid gear. I was very excited when I learned that the Bracers of Hidden Purpose would be available in Zul'Aman; even more so when I learned that it would be off Akil'zon, the first boss in the instance. No more struggling with end bosses to get the nifty Plate Intellect bracers!

I figured I'd have them in a week.

Sadly, the same, familiar story was repeated with these bracers, only with an twist. The Dungeon Finder, with it's cruel, anti-Holy-Paladin bias, would choose nothing but Zul'Gurub for me when I would queue up for a Random Zandalari dungeon. And the odd time that it did choose Zul'Aman I would invariably zone into a group who had already downed Akil'zon and thus not even have a chance to get them. In the whole time that Zul'Aman has been back as a 5-man dungeon I think I have seen and killed the Eagle Boss 3 or 4 times total.

It's enough to drive a Dwarf to drink. Not that we need much of an excuse, mind you.

Jump ahead again to 4.2 and a new guild: Taking my own advice, I was running a lot of guild groups into the Troll-roics and I finally managed to snag the ever so elusive purple wrist candy. I should have been excited as I enchanted them for our first raids into the Firelands, but I wasn't. I was fairly ambivalent, actually, because I knew that not 5 days later I would acquire enough Valor Points to simply go and buy the Bracers of Imperious Truths.

So after eight months of struggling to get decent bracers, within the span of a week I now have two. Admittedly, the new Valor Point bracers are vastly and unquestionably superior, but since they are Bind on Equip the temptation to sell them for a ridiculous amount of gold is extremely hard to resist. There are none of these on the Auction House on my realm, nor have any been listed to my knowledge. Can I live with these troll-rific bracers for another week or so to get a huge, potential payday right now?

I think I can, as long as the money is truly, epicly ridiculous.

So I put them up on the Auction House. I couldn't believe I was doing it even as I was clicking the Post Auction button. The thought of 50,000 gold makes a boy do silly things.

As a responsible raider, however, I set the Auction to time-out just before our raid starts tonight. If they don't sell - and at 50k gold I figure it's a low probability that they will - I'll enchant and reforge them and rock them in Shannox's face tonight.

And if they do sell, then I'll try use the money to craft some of the great gear that's available. I'm sure it won't last long, but the start of a Patch like this is a golden opportunity to cash in. It's not like these bracers will be hard to obtain, after all.

UPDATE: For better or for worse, the Bracers of Imperious Truths didn't sell for my rather ambitious asking price before our raid last night, so I equipped them for our fight against Shannox. The irony is, of course, that Shannox - should we ever kill the fucker - drops bracers too.
 
 

23.4.11

Day Sixteen: What I Miss Post-Cataclysm

This post is part of a series "20 Days of... WoW Blogging Challenge", a blogging challenge suggested by Saga at Spellbound. She proposes twenty questions to be answered in twenty days and I, foolishly, have decided to take up this most daunting task because clearly my schedule is not full enough.

DAY SIXTEEN: WHAT I MISS POST-CATACLYSM
There is no past that we can bring back by longing for it.” - Johann Wolfgang von Goethe
Today's topic comes and an opportune moment, actually, because I've been longing for a pre-Cataclysm feature lately.

I really wish Blizzard had left the 25-man and 10-man raid lockouts separate.

Now don't misunderstand me; for the most part, I am a huge fan of the Raid Lockout system that is in place now. While things may get a little bizarre when Heroic modes are thrown into the mix, on the whole the Lockout system is a marvel of simplicity and flexibility. And I love that both raid sizes give the same quality of gear as it ensures that 10-man raiders are not second class citizens.

But it would be nice to be able to do run both sizes in a week if you wanted to.

I am running into a peculiar problem right at the moment that being able to run a second raid lockout during a week would help solve. I have been raiding twice a week for almost 4 months now, am 9/12 and yet my gear still sucks. Apparently my luck with gear drops was a feature that was nerfed in 4.0.

Back in Wrath I could have ran a 25 man raid to try and get another shot at gear but with a single lockout system, I'm stuck at waiting until next week for a chance at a drop. For all the flexibility that the Cataclysm system gives us, this feels very restrictive.

In my opinion, with a Valor Point cap and no difference in the gear being dropped, there is very little point in having the lockouts tied together. The reason behind the change was that Blizzard did not want people to feel they needed to do both, but all they have accomplished is taking away the possibility for people who want to run both. And in doing so they have unnecessarily slowed down the gearing progression.

Oh, on a slightly unrelated note: what's with all the Holy Paladin gear being on the really hard bosses? A Retribution Paladin gets his bracers off of Omnotron - which once you figure out is a piece of cake - and a Holy Paladin has to kill freakin' Cho'gall to get his. I think Blizzard really does hate healers.

Yesterday, DAY FIFTEEN: ART, INSPIRATION AND A DESKTOP BACKGROUND
Tomorrow, DAY SEVENTEEN: MY FAVOURITE PLACE IN THE WORLD (OF WARCRAFT)

8.3.11

Favourite Weapon

This post is part of a Blog Azeroth Shared Topic "What is your Favorite Weapon" as suggested by Dangfool.


Throughout the course of levelling and raiding in World of Warcraft, it's safe to say that each character goes through enough weapons and gear to arm two small armies.  From ridiculously oversized maces, sexy swords, daggers, or gigantic, hideously dangerous looking axes, there are a plethora of awesome weapons.

And there is nothing more satisfying than bashing your enemies face with your favourite one.

I gave this topic a lot of thought.  I get emotionally attached to my characters, and especially to their appearance.  In thinking about it I realized that I did have a favourite weapon, and even though it is one that you can't put Crusader on it's great fun to bash people in the face with it.

Shields.

I was really disappointed when Blizzard took Shield of the Righteous away from Holy Paladins and made it only for those silly Protection Pallys.  During Wrath of the Lich King I tried to heal every heroic boss in melee range so that I could whack him in the bum with my giant, spiky piece of arm candy once in a while.  It was very satisfying.

I learned that I had a fondness for shields when I got to Northrend with my Warrior and decided to try out tanking.  I loved the way that Protection played, even during questing. The noise that Shield Slam made was the sound of distilled awesome.  I bashed and devastated my way all the way to level 80.

I turned out to be a lousy tank, but my warrior is still Protection, simply because I enjoy the playstyle and the fact that I get to wear a shield.  There is nothing cooler looking than a two-and-a-half foot Gnome carrying a six foot tall chunk of wood.

Equipping this shield gives +100 Awesome
My all-time favourite shield is the Grand Marshal's Aegis.  It is, by far, the best looking shield in the game.  The model is used by a lot of NPCs, but is only available for a player through PVP rewards at level 60 and again at level 70 as the Grand Marshal's Barricade.

I have this shield on my Paladin main, Thosif.  I levelled Thosif as a Retribution Paladin, but I armed him with the Battleworn Thrash Blade and a shield. In terms of levelling efficiency, spec synergy or common sense it didn't really work, and frankly I'm not sure why I didn't just pick up a Protection spec and go to town on 10 mobs at once.

But damn, Thosif looked cool.

In order to get this shield I spent the vast majority of levels 50-60 in Arathi Basin, farming Honor points.  I hate PVP with a passion, but I really wanted this shield so I sucked it up and spent a lot of time watching the Resurrection timer in The Stable graveyard.  I finally got it, and I kept it equipped for most of Outlands until I finally switched to Holy.  It is still in my bank, and it's one of the few items that I keep purely for sentimental reasons.

Luckily, Holy also gets to have a shield.  Probably my most thrilling drop of WotLK was when the Lost Pavise of the Blue Flight dropped off of Sindragosa, and one of the weirdest moment of Cataclysm so far was when I replaced it with a rather boring looking off-hand healing sceptre.

I'm now using the Elementium Stormshield, which has awesome stats but doesn't look anywhere near as cool as the Grand Marshal's Aegis or the Lost Pavise.

But I just wish I could bash someone in the face with it.

10.1.11

Raid Ready (?)

Our guild is preparing to step into our first organized Guild Raid tonight and truthfully, I’m a little nervous about my gear.  I have what I would consider the bare minimum level of gear for raiding and while it’s all enchanted and gemmed, it’s still just the minimum.  I would really like to avoid a situation where I feel like I’m being carried by my guild or the one raider who is holding back the group due to gear.  I don't want to be that guy.

Thosif is completely equipped in Blues of level 333 or higher, an average iLvl of 341 and I think that I have a very good feel on how to use the toolbox that Holy Paladins are given.  As well,  at least in Heroics, mana regeneration is not a large problem any longer.  This was always my benchmark for stepping into a raid, but now that it's imminent, I'm wondering if it's enough.  

On the other hand, according to this survey from WOW Insider, this level of gear in raids in not unusual, so hopefully this is just a little bit of stage-fright or performance anxiety.  

I’m looking forward to seeing the new raids.  I’ve been watching some videos on Magmaw and Halfus Wrymbreaker and they look really quite interesting.  I love the ‘chaining’ mechanic on Magmaw, which looks like a fun fight.

Our guild (which is a very tight-knit group, most of whom have been together since vanilla) has been becoming antsy about get raiding started, and some have been quite vocal about it.  It’s caused a minor amount of drama, but hopefully once we start getting Boss attempts under our belt things will start getting back into a rhythm.  As I’m sure is the case with a lot of Casual Raiding Guilds, the raiding break for the expansion has wreaked havoc with our raiding schedule, and it will be good to get back at it.


STILL LEFT TO DO

There is still so much left to do before I am truly happy with where Thosif is, gear-wise.  The holidays are finally over, so I’m hoping that I can get most of this done in short order over the next week.

-  Get Exalted with Therazane.  I have the lesser of the Shoulder Enchants that you get at Honored, but I still have a ways to go before I can get the main one.

-  Replace PVP items with PVE items.  I have 3 PVP items equipped:  Bracers, Gloves and Relic.  The Relic and the Bracers are actually really quite good considering the other available options, but the Ornate Pyrium Gauntlets have got to go.

Suck it up and buy the damned Elementium Stormshield already.  It’s best in slot and I have the money, so why not?  There is plenty of gold to be had by questing, the Auction House, doing dailies and going to…

Tol Barad.  I need to do the Tol Barad dailies with more consistency.  The Mandala of Stirring Pattens is going to be just too good and too readily available to pass up.  I find it a little difficult to get motivated for questing, however, because I just really hate playing my Retribution off-spec.  I am considering changing my questing spec to Protection – not for tanking, but just for a more engaging play style.  There is something “right” about bashing a mob in the face with your shield.

-  Heroics.  Find a way to add 3 or 4 more hours to the day so I can run more heroics.  This could be a tough one, as the laws of physics will probably prevent it. 

Reputation.  I am very close to Exalted with the Earthen Ring, which gives me a nice new set of gloves, but the reputation grind is moving along very slowly.  Time constraints allowing only one heroic a night (successful or not) has seriously limited the reputation gains from Tabards.  It seems like this faction is taking forever.  And then there is Ramkahen yet to do for the Sun King’s Girdle.


30.12.10

Feeling Behind the Curve

From a game company’s perspective, December is a great time to release a new game, but for those players who have families and jobs, it’s a terrible time.  Between family obligations, travel, work, a pregnant wife and a nasty bout with the stomach flu, I have had virtually no time to dedicate to getting geared enough to begin raiding.

I have typically been able to squeeze in only one heroic attempt on the nights when I have a chance to play, and I’ve had to cut several attempts short due to real life concerns.  It’s been over a week since I was able to queue for heroics, but I only got my first upgrades from them last night. 

This has me feeling a little bit behind the curve in terms of progress.  Some of the more hardcore people in my guild are beginning to organize the first raids, and we’re short on healers.  I would dearly love to be with my guild when they first step foot into the new raid instances, but frankly I don’t think that’s going to happen, which is very disappointing.

So my goal is to maximize my gearing in the minimal amount of time that I have.  To do this I am going to focus on specific dungeons:  Halls of Origination, Blackrock Caverns and Stonecore.  These are the dungeons with both the most drops for Holy Paladins and the most potential Justice Points with 490, 350 and 280, respectively.  Technically Shadowfang Keep has 350, and a couple of great drops as well, but you’ve gotta draw the line somewhere.  Besides, I still have nightmares from the last time I was in that place.

The biggest downside to this strategy is that I will be foregoing the 70 Valor Points for doing the daily heroic.  However, once I get closer to 340 ilvl (currently I’m at 331) I’ll go back to doing the randoms. 

I hope this post is just a little bit of gear QQ, as it’s probably not as bad as I’m making it out to be.  I am on the cusp of becoming Revered with the Earthen Ring, giving me access to [Peacemaker's Breastplate], and as well I should be able to buy [Legguards of the Gentle] using Justice Points after the next heroic run.  So hopefully I’ll be back on track before too long.

How has your gearing been going?  Are you feeling behind the game in terms of gearing?  Is your guild getting antsy about when raiding is going to start?  Have you come up with a strategy to maximize your own gear progression, or are you just taking it day by day?



13.12.10

Lament for the Shieldless

I just did something unpleasant that made me feel a little weird.


First off, I dinged 83 last night on Thosif, my Paladin. That wasn't the unpleasant thing; on the contrary, leveling felt really quite good. I immediately hearthed to Stormwind and trained Holy Radiance, the Holy Paladin's new bread and butter group heal. I am really looking forward to trying that out tonight. My next post will likely be a run down of how the first dungeon with HR goes and my impressions of the spell.

The unpleasantness actually happened earlier in the evening during a random Stonecore pug run where I obtained the Prophet's Scepter for my main healing set.

"So what?" you may ask. And you'd be right. It's a nice leveling off-hand, and it's certainly a large upgrade from what I had previously. Thats not the problem.